Starting a Model Right
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Course sections
Section 1
Modeling from Scratch
1
Modeling the Walls
2
Creating Door Openings
3
Creating Window Openinings
4
Space Planning the Kitchen Cabinets
5
Modeling the Kitchen Island
6
Creating 2D Placeholders for Furniture
7
Importing Components from the 3D Warehouse
8
Moving and Positioning Components
9
Using the Component Tool Palette / Window
10
Intro to Live Components
Section 2
Creating Components
1
Creating a Bookcase Component from 2D
2
Creating Cabinet Sub-Component
3
Adding the Horizontal Shelves
4
Making Unique Components
5
Making Design Changes to the Bookcase
6
Importing an Oversized Component from the 3D Warehouse
7
Centering the Knob Component on the Cabinet Guide
8
Creating Book Components on the Wall
9
Importing Books from the 3D Warehouse
Section 3
Adding Materials and Textures
1
Applying a Material
2
Scaling and Resizing a Material
3
Texture Position
4
Materials from the 3D Warehouse
5
Creating a Paint Swatch
6
Matching Color on Screen
7
Importing a Texture
8
Creating a Seamless Texture from a Google Image Search
9
Importing a Wallpaper Texture
10
Create a Material from SketchUpTextureClub.com
11
Saving a Material Library
Section 4
Adding the Small Details
1
Adding Trim and Baseboards
2
Adding Windows and a Door
3
Installing an Extension
4
Door Frame and Panel Divide with 1001 Bit Tools
5
Adding a Dynamic Window Component
6
Simplifying and Creating a Cleaner Sliding Glass Door Unit
7
Adding the Ceiling and Soffit
Section 5
Artwork as a Glue to Component
1
Overview of Glue to and Cut Opening
2
Creating a Glue To Component
3
Adding Matting and the Frame
4
Creating Unique Artwork Components
5
Aligning Artwork Components
Creating Components
Creating Cabinet Sub-Component